Back Issues
Issue 57
Night School Studio gives us an exclusive inside look at 2022’s most anticipated indie sequel, OXENFREE II: Lost Signals. Then, in a coin-op special, we discover the highs and lows of running a mod…
Issue 56
Developer Stray Fawn tell us about their giant village-building sim, The Wandering Village. Former Kerbal Space Program developer Felipe Falanghe introduces his latest project, Balsa Flight Simulat…
Issue 55
We take a deep dive into the serene and fishtastic world of Moonglow Bay, Bunnyhug’s ode to angling, friendship, and the strength of a small community. We chart the making of the game from its begi…
Issue 54
In a world exclusive, we go hands-on with FAR: Changing Tides, Okomotive’s stunning platform-adventure. We uncover its all-new mechanics, and chat to the devs about making a bigger, better sequel t…
Issue 53
Developer Fabraz and publisher Playtonic Friends introduce their 3D platformer with attitude, Demon Turf. Continuing the theme, we take a whistle-stop tour of the 3D platformer’s rise, fall and wel…
Issue 52
Celebrating its tenth anniversary, we explore the history and impact of Kerbal Space Program, chat exclusively to the developers of the original game, and find out what to expect from the upcoming…
Issue 51
In a crime-themed special, we take a look at the chaotic history of the early Grand Theft Auto titles, and provide a run-down of the best GTA-style sandboxes of all time. Glitchpunk is this month’s…
Issue 50
Colombian developer Dreams Uncorporated talks to us about the past, present, and future of its JRPG-inspired epic, Cris Tales. We meet the designers and programmers who’ve realised their dreams of…
Issue 49
Italian developer LKA takes us on a guided tour of Martha is Dead, its haunting adventure-thriller set in 1940s Tuscany. Carrying on the mystery theme, we delve into the murky world of film noir, a…
Issue 48
Midwinter Entertainment talks us through Scavengers, its upcoming online shooter: we find out just what to expect from this player-versus-environment-versus-player extravaganza, and how former devs…
Issue 47
Lince Works tells us all about its new and improved ninja-stealth opus, Aragami 2 – start with the phenomenal artwork on the cover, then work your way inside to read up on the challenges of bringin…
Issue 46
Tarsier Studios tells us about its upcoming sinister sequel, Little Nightmares II, from its cinematic influences to the challenges of turning the previous game’s star into an AI sidekick. Then we c…