
Climb every mountain in the physics-based action adventure, Surmount
How a whimsical encounter led to a fruitful creative partnership
In our final print edition, we dig into the making of puzzle-platformer American Arcadia, the most paranoid game of 2023. A gathering of high-profile indie designers tell us about the challenges of…
Climb every mountain in the physics-based action adventure, Surmount
How a whimsical encounter led to a fruitful creative partnership
Full Steam (Deck) ahead!
Steve spends more time setting up gaming things than playing games. And he loves it.
Stop when you’ve had enough
Antony examines the rare few games which dare to let players decide when they end
Mega Drivers: The indie devs still making games for SEGA's 16-bit console
Years after its nineties heyday, Sega’s 16-bit console is still getting new games. We chat with some of the people behind its thriving indie dev scene
The Callisto Protocol review: shooting for the moon
This nuts and bolts survival horror has a few screws loose
Living out the John Wick fantasy in black-and-white shooter, OTXO
Nate ‘Lateralis’ Haddock makes the perfect top-down shooter cocktail with three ingredients: guns, gore, and unpredictability
Wireframe is a monthly magazine that lifts the lid on video games. In every issue, we'll be looking at how games are made, who makes them, and even guide you through the process of making your own.