Wireframe — Issue 39

Sumo Digital and Lucky Mountain Games talk about channelling the spirit of nineties arcade classics like Ridge Racer and Daytona USA in the upcoming Hotshot Racing. We chart the long and sometimes strange history of movie tie-in games, from the infamous E.T.: The Extra-Terrestrial, via the classic GoldenEye 007, right up to the licenced games of the present.

Over in our new, bigger Toolbox section, you’ll find a guide to making a multiplayer space shooter in Unity, while this month’s Source Code shows you how to recreate Gauntlet’s four-player co-op mode.

  • Composer Gareth Coker on scoring Ori and the Will of the Wisps
  • Inside Italy’s vibrant and growing games industry
  • The life and tragic demise of the Commodore Amiga
  • How using player groups can transform game design