Wireframe issue 70 out now!
In our final print edition, we dig into the making of puzzle-platformer American Arcadia, the most paranoid game of 2023. A gathering of high-profile indie designers tell us about the challenges of…
Back Issues
Issue 69
We catch up with the designers of Planet of Lana, a stunning-looking puzzle-platformer some five years in the making. The creators of Monkey Island uncover the secrets of the series’ world design,…
Issue 68
In a pixel art themed special, Yacht Club Games’ Sandy Gordon talks us through Mina the Hollower, the studio’s gothic, action-packed follow-up to its indie hit, Shovel Knight. We take a closer look…
Issue 67
Supermassive Games talks exclusively about The Devil In Me, its terrifying conclusion to The Dark Pictures Anthology. We chart the making of Visceral’s horror classic, Dead Space, and find out exac…
Issue 66
Happy Volcano introduces its innovative, chaotic arcade racer, You Suck At Parking. We chart the continued impact of the PlayStation classic, WipEout, and meet the studios behind a new generation o…
Issue 65
We chat to Bytten Studios about its evolved riff on the monster-catching RPG, Cassette Beasts. Kepler Interactive give us the story behind its ambitious tropical island sandbox, Tchia. And Digitise…
Issue 64
KeokeN give us an exclusive behind-the-scenes look at Deliver Us Mars, its high-stakes sequel to the sleeper hit, Deliver Us The Moon. Meanwhile, we take a look at Finland’s thriving game developme…
Issue 63
Inkle, the acclaimed studio behind Heaven’s Vault and 80 Days, gives us an exclusive inside look at its survival-adventure opus, A Highland Song. Then, in a handheld gaming special, we check out th…
Issue 62
The creators of The Last Worker give us the guided tour of their comically dystopian sci-fi satire. We track the life and lesser-known games of Castlevania’s reclusive creator, Hitoshi Akamatsu, an…
Issue 61
We take a deep dive into Silt: British developer Spiral Circus’s bleakly beautiful adventure-puzzler, and pick out 20 similarly atmospheric platformers you can play right now. Then we meet the enth…
Issue 60
Kicking off a cosy-themed special, indie developer Rendlike introduces the vulpine sci-fi adventure, FixFox, while Merge Games gives us the inside story of Smalland, its whimsical take on the survi…
Issue 59
Epic Games gives us an exclusive inside look at MetaHuman Creator: the digital character designer that could potentially revolutionise the game and film industries. Then we talk to the studios maki…
Issue 58
Roll7 chats to us about its gorgeous, welcoming, and totally gnarly skateboarding sequel OlliOlli World. Elsewhere - and maintaining a steady line - we take a look at the world of relaxing skating…