Wireframe

Wireframe issue 62 out now!

The creators of The Last Worker give us the guided tour of their comically dystopian sci-fi satire. We track the life and lesser-known games of Castlevania’s reclusive creator, Hitoshi Akamatsu, an…

Back Issues

Issue 61

We take a deep dive into Silt: British developer Spiral Circus’s bleakly beautiful adventure-puzzler, and pick out 20 similarly atmospheric platformers you can play right now. Then we meet the enth…

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Issue 60

Kicking off a cosy-themed special, indie developer Rendlike introduces the vulpine sci-fi adventure, FixFox, while Merge Games gives us the inside story of Smalland, its whimsical take on the survi…

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Issue 59

Epic Games gives us an exclusive inside look at MetaHuman Creator: the digital character designer that could potentially revolutionise the game and film industries. Then we talk to the studios maki…

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Issue 58

Roll7 chats to us about its gorgeous, welcoming, and totally gnarly skateboarding sequel OlliOlli World. Elsewhere - and maintaining a steady line - we take a look at the world of relaxing skating…

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Issue 57

Night School Studio gives us an exclusive inside look at 2022’s most anticipated indie sequel, OXENFREE II: Lost Signals. Then, in a coin-op special, we discover the highs and lows of running a mod…

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Issue 56

Developer Stray Fawn tell us about their giant village-building sim, The Wandering Village. Former Kerbal Space Program developer Felipe Falanghe introduces his latest project, Balsa Flight Simulat…

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Issue 55

We take a deep dive into the serene and fishtastic world of Moonglow Bay, Bunnyhug’s ode to angling, friendship, and the strength of a small community. We chart the making of the game from its begi…

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Issue 54

In a world exclusive, we go hands-on with FAR: Changing Tides, Okomotive’s stunning platform-adventure. We uncover its all-new mechanics, and chat to the devs about making a bigger, better sequel t…

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Issue 53

Developer Fabraz and publisher Playtonic Friends introduce their 3D platformer with attitude, Demon Turf. Continuing the theme, we take a whistle-stop tour of the 3D platformer’s rise, fall and wel…

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Issue 52

Celebrating its tenth anniversary, we explore the history and impact of Kerbal Space Program, chat exclusively to the developers of the original game, and find out what to expect from the upcoming…

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Issue 51

In a crime-themed special, we take a look at the chaotic history of the early Grand Theft Auto titles, and provide a run-down of the best GTA-style sandboxes of all time. Glitchpunk is this month’s…

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Issue 50

Colombian developer Dreams Uncorporated talks to us about the past, present, and future of its JRPG-inspired epic, Cris Tales. We meet the designers and programmers who’ve realised their dreams of…

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