Wireframe — Issue 32

Moon Studios tells us its hopes of making a masterpiece with its platformer sequel, Ori and the Will of the Wisps. We explore the twilight world of cancelled games, and meet Brazilian designer Joarez C Santini, who tells us about his experimental Days trilogy of interactive experiences, and the healing power of game development.

  • Make a 3D shooter with Three.js and Blender
  • Garden Story: a wholesome, nourishing RPG and social sim
  • Saluting the Wii U and its finest exclusive games
  • Code your own Kung-Fu Master homage