Wireframe — Issue 13

Developer Kong Orange talk to us exclusively about their one-of-a-kind puzzle adventure game, Felix The Reaper: a romantic comedy about a dancing spectre of death. We meet the developers intent on pushing the detective game genre into unique new arenas, and find out what it really takes to sit in a room and make a game all on your own.

  • Learn how to create an Overwatch-style teleport mechanic in Unity
  • Escaping the law in the top-down GTA homage, American Fugitive
  • Atari legend HS Warshaw on defining what a game is
  • Toaplan, Japan's masters of the 2D shooter, profiled