Out now! Reach for the stars in the 116-page Wireframe #40

By Ian Dransfield. Posted

Wireframe continues in its chunkier, bolder, more monthlier new format - and this time we're gazing at the vast expanse of space.

The 116-page issue 40 is available from today, 2 July; you’ll find it as ever in selected supermarkets and newsagents, or you can get a copy delivered straight to your door by ordering it directly from this very website.

Once again into the monthly fray we step, back again with your favourite video games magazine and finding our footing in this still-new non-fortnightly world. In issue 40 of Wireframe you’ll find what we’re fast making a tradition: longer features, extra reviews and previews, and more of those oh-so-delicious in-depth game design guides. So what specifically is in our second monthly issue? Here’s a taster:

ROCKFISH Games talks us through the bold decision to fundamentally shift the focus of its upcoming sequel EVERSPACE 2. We keep our eyes in the skies as we take a look at Cygni, Ostranauts, and Starmancer. Beyond the stars we have a look at how games have been adapted to TV over the years and an in-depth look at an art project that comments on gun violence in the USA – via the medium of Grand Theft Auto V.

In our bumper sized Toolbox section we have a guide covering the links between marketing and game design, top tips on how to record your own audio for games at home, and our Source Code pages will fill you in on how to make your own Jetpac-alike with its pick-up-and-drop mechanics.

EVERSPACE 2 goes in a bold new direction.

Still craving more? We’ve got you covered with this – and plenty besides:

  • A look back at the entire history of space games

  • Bubble Bobble and Stunt Car Racer get the demake treatment

  • Profiling the mysterious, all-encompassing Tose Software

  • How to instruct a computer to tell your story, your way

Then there’s our usual spread of news and reviews, including our verdicts on The Last of Us Part II, Procession to Calvary, and Lost Words: Beyond the Page. Our retro section, Backwards Compatible, looks at making your own console shooters using early 90s tools, as well as wrestling with the very definition of what constitutes ‘retro’.

The confusing, wonderful world of TV shows trying to 'do' video games.

Get your copy of Wireframe

Physical copies of Wireframe are available now in selected supermarkets and local newsagents. But you can also order a copy online at the Raspberry Pi Press store - and yes, we'll deliver to just about anywhere in the universe, with free postage in the UK.


You can save money on every issue of Wireframe with a subscription. Right now, you can get three issues, plus a free book of your choice, for just £10. You’ll find full details, along with our other subs offers, right here.

Making your own Jetpac-alike has never been easier.


If you prefer, there's also the option to download a free PDF if you'd like a handy digital version.

Going deep into the art behind ultraviolence with one unique GTAV mod.

From Wireframe store