What do we have in store this time? Well, you'll find all this and lots more:
Moon Studios tells us its hopes of making a masterpiece with its platformer sequel, Ori and the Will of the Wisps. We explore the twilight world of cancelled games, their untold stories, and the renewed efforts to archive them. Then we meet Brazilian designer Joarez C Santini, who tells us about his experimental Days trilogy of interactive experiences, and the healing power of game development.
Over in our Toolbox section, you can learn how to make your own 3D shooting game using Three.js and Blender, and recreate the side-scrolling martial arts action of Kung-Fu Master in just a few lines of Python code.
If that doesn't sound enough, then fear not - there's all this, too:
Garden Story: a wholesome, nourishing RPG and social sim
A profile of the Wii U, and a pick of its finest exclusive games
TaniNani: a solo dev's Tetris-meets-Lemmings puzzler
Backwards Compatible: our fortnightly retro gaming round-up returns
Plus you'll find our usual menu of news, previews and reviews, including our verdicts on MechWarrior 5, Sparklite, Supermash , and Dragon Ball Z: Kakarot.
Get your copy of Wireframe
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