
Climb every mountain in the physics-based action adventure, Surmount
How a whimsical encounter led to a fruitful creative partnership
Climb every mountain in the physics-based action adventure, Surmount
How a whimsical encounter led to a fruitful creative partnership
Mega Drivers: The indie devs still making games for SEGA's 16-bit console
Years after its nineties heyday, Sega’s 16-bit console is still getting new games. We chat with some of the people behind its thriving indie dev scene
Absolutely knackered: Exhausted Man is a physics-based puzzler for the modern worker
Solving puzzles while lying down? It’s all in a day’s work for Exhausted Man
Out now! Wireframe #70: the final print edition
You’ll find American Arcadia, Shantae, Sega Mega Drive indies, and much more in our last issue in print
Why Planet of Lana has the potential to be 2023's prettiest Sci-Fi platformer
It’s a puzzle-platformer some five years in the making. We uncover the story behind the stunning-looking Planet of Lana
Exophobia is an ambitious, sprite-based genre fusion with a retro soul
It has the pace of a retro FPS but the soul of a Metroidvania. José Castanheira tells us about his first commercial project
Transform into Old mech Donald with Lightyear Frontier
Harvesting wheat in a giant robot? Swedish developer FRAME BREAK introduces its twist on the farming sim, Lightyear Frontier
Celebrating the unprecedented weirdness of Mario’s Game Boy debut
Why Super Mario Land is still the plucky plumber's trippiest outing
Out now! On another planet with Wireframe #69
Get your exclusive Planet of Lana poster in this month’s feature-packed Wireframe
Cutesy 3D platforming gets a cuboid upgrade in the upcoming Mojito the Cat
Spain’s Guillem Tenza Albeldo went from architect to game designer – and has big plans for the future
Shovel Knight Dig review: fun down under
The latest Shovel Knight spin-off is an adventure we can dig
Lode Runner has been inspiring the game developers of tomorrow since the eighties
How the eighties platformer’s level editor gave players the chance to awaken their inner game designer