
Playing the hectic vertical shooter P.3
Character animator Sooyun Jang turns solo developer with this intense vertical shoot-’em-up
Playing the hectic vertical shooter P.3
Character animator Sooyun Jang turns solo developer with this intense vertical shoot-’em-up
Personal details: A closer look at upcoming adventure games NAIAD and PiAwk
Designer Elwin Gorman talks us through his two very different upcoming adventures: NAIAD and PiAwk
Don't Panic!: How the Playdate injects a bit of whimsy into handheld gaming
Ryan Lambie takes a closer look at the "world's first hipster handheld"
The Joy of Modding Handheld Consoles
There’s a thriving scene around repairing and upgrading handheld consoles. We talk to a few people who help make it all possible.
Out now! The power’s in your hands in a special Wireframe #63
Scottish survival, Playdate, Game & Watch and lots more in our handheld gaming special
SNK’s fighting history
Veteran staff at SNK recall the company’s 1990s fighting game heyday – and the path leading to this year’s The King Of Fighters XV
Stardew Valley meets Spirited away in Spirittea
Developer Dan Beckerton tells us about the origins and creation of his upcoming bath house management sim
Back to the SNES era with Pompom
Solo developer Willem Rosenthal tells us all about his zany love letter to a bygone age of 16-bit platformers
SCATHE preview: What Fresh Hell Is This?
Scottish developer Damage State introduces its hectic FPS
Out now! It’s all work and all play in Wireframe #62
Castlevania, sci-fi satire, retro game development guides and lots more in the brand new issue
XEL preview: It’s dangerous to go alone
Zelda on an alien planet? Introducing the new 3D action adventure from Tiny Roar
Uncle Clive's Greatest Hit: The ZX Spectrum
We pay tribute to the computer that created an entire ecosystem of programmers, publishers, hardware makers, and gamers