
Why there’s more to pixel art’s revival than nostalgia
Craving the blocky approximations of shapes found in 1980s video games
Why there’s more to pixel art’s revival than nostalgia
Craving the blocky approximations of shapes found in 1980s video games
Game history needs to be preserved and made accessible to all
The games industry needs to do more to preserve the medium's past, Craig writes
3D platformers ruined everything, but that's OK
The industry's mid-nineties transition from 2D to polygons didn't always result in good games, as Craig Grannell recalls
Neutronized: The one-man indie studio at ten
As Neutronized celebrates its first decade, we find out what it takes to be an indie on mobile – and the challenges ahead